The world will be released in a series of installments. Each release will further expand the online world to locations across the planet. the myths, beliefs and culture of these locations, both past and present will augment the Xsyon experience, as new skills, crafts, artifacts, creatures and landscapes are introduced. The storyline will advance based on the prophetic revelations and the players settlers of Xsyon who influence and determine the current state of the world.
Features:
- Landscape
The Xsyon starting world is a scaled version of the Lake Tahoe Basin which spans the California – Nevada border.
- Resources
Players rely heavily on natural and found resources: lumber from trees, leather from animals, grass, scrap materials and rare objects of the lost modern civilization.
- Environment
The realistic environment in Xsyon is not simply visual. It can affect resources, quests, objects, creature behavior and player actions.
- Character
Character development is pivotal to Xsyon. Unlike many game worlds where a character develops from a weakling to a god, Xsyon characters start off as heroes, above average in stats but inexperienced, unskilled and lacking knowledge.
- Basic Actions
The character can perform many basic physical actions as well as gain specific skill based actions. Most actions are dependant on a combination of player statistics, skill and current status.
- Skills
Players start the game with a selected set of skills. They gain new skills by learning from other players or by uncovering knowledge in books from the past.
- Crafts more
Everything in the world can be crafted and destroyed. Craftsmen can find new patterns, recipes and blueprints, learn from other players or gain knowledge through inspiration.
- Armor
Xsyon is not a gear based game. A wide range of armor parts are available and the player selects armor based on play style and appearance more than how stats are affected.
- Objects
By scavenging the world, characters will discover over a thousand different types of objects. All objects serve some function, even if it’s not readily apparent.
- Creatures
Xsyon is populated with player humans and non player undead, animals and mutants. Creatures can be hunted or become the hunter.
- Communication
Communication between players is key to the Xsyon world. Characters have many ways to interact and communicate at their disposal.
- Combat
Combat combines manual targeting and clicking with the final blow success based on the many factors – statistics, skills, weapon type, defense skills, armor and the opponents stance.
- Tribes
The most important aspect of the Xsyon world is it’s tribal mechanics. Players rely on their home town or tribe for survival and success.
- Quests
Quests are assigned from one player to another using the quest system. Tribal chiefs and leaders will have the ability to assign specific quests.
- Economy
The economy is entirely player run. It relies heavily on players to gather resources, craft necessary items and trade. Players can barter or buy and sell using local currency.
- Evolution
Xsyon is constantly evolving. During the Prelude, characters start off as simple hunters, gatherers and scavengers. As societies will advance new features will become available to the larger, more civilized tribes and towns.
- The Unknown
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